Below is a list of asset packs/standalone SFX which will be used in game to some degree, There will be overlap of certain types of sounds and Design dept. will decide which individual sounds to use once they are testable in game

Car SFX:

https://assetstore.unity.com/packages/audio/sound-fx/transportation/i6-german-free-engine-sound-pack-106037#description

https://assetstore.unity.com/packages/audio/sound-fx/transportation/vehicle-essentials-194951

https://assetstore.unity.com/packages/audio/sound-fx/transportation/rotary-x8-free-engine-sound-pack-106119

https://assetstore.unity.com/packages/audio/sound-fx/engines-123836

Weapon SFX:

https://assetstore.unity.com/packages/audio/sound-fx/shooting-sound-177096

UI SFX:

https://assetstore.unity.com/packages/audio/sound-fx/free-ui-soundpack-239372

Environment SFX:

https://assetstore.unity.com/packages/audio/sound-fx/regular-impact-sounds-sound-effects-278024

https://assetstore.unity.com/packages/audio/sound-fx/nature-sound-fx-180413#content

Music:(?)

Not sure how to go about sourcing music