| Kierans Ideas | Fredies Ideas | Tech side |
|---|---|---|
| Trap Rearm: | ||
| Reactivates a used trap / rebuilds a destroyed wall once the player drives over it with this ability active. |
Activate ability, for X amount of time OR until trap / wall driven over, ability stays active and is used up after timer runs out OR player drives over trap / wall. | Shield: Deploy a shield (preferably a medieval style) in front of and behind the kart which will defend against any damage or negative effects once (works against oil slicks/banana type abilities and in future against shell type abilities)
Once ability is activated it stays active until it absorbs a negative effect/damage once its consumed there will be a cooldown
| To make: Mushroom Oil Spill Trap rearm
| | things from Mario kart that are straightforward are worth making as a filler just in case, think mushroom, bullet bill, squid. Try to avoid the combat side though, like shells. | | Ideas: Blooper Feather Healing/Repair Ramming (lance knight)? smoke bomb Ghost(go through objects) See everyone(widow from ow) Tires(better offroad allowing for shortcutting) Auto pilot (for like 3-5 seconds) Grow/shrink |